Qt:Документация 4.3.2/graphicsview-portedasteroids-toplevel-h

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[править] toplevel.h Example File
graphicsview/portedasteroids/toplevel.h

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 /*
  * KAsteroids - Copyright (c) Martin R. Jones 1997
  *
  * Part of the KDE project
  */
 
 #ifndef __KAST_TOPLEVEL_H__
 #define __KAST_TOPLEVEL_H__
 
 #include <q3mainwindow.h>
 #include <q3dict.h>
 #include <qmap.h>
 //Added by qt3to4:
 #include <QShowEvent>
 #include <QHideEvent>
 #include <QKeyEvent>
 
 #include "view.h"
 
 class KALedMeter;
 class QLCDNumber;
 
 class KAstTopLevel : public Q3MainWindow
 {
     Q_OBJECT
 public:
     KAstTopLevel( QWidget *parent=0, const char *name=0 );
     virtual ~KAstTopLevel();
 
 private:
     void playSound( const char *snd );
     void readSoundMapping();
     void doStats();
 
 protected:
     virtual void showEvent( QShowEvent * );
     virtual void hideEvent( QHideEvent * );
     virtual void keyPressEvent( QKeyEvent *event );
     virtual void keyReleaseEvent( QKeyEvent *event );
 
 private slots:
     void slotNewGame();
 
     void slotShipKilled();
     void slotRockHit( int size );
     void slotRocksRemoved();
 
     void slotUpdateVitals();
 
 private:
     KAsteroidsView *view;
     QLCDNumber *scoreLCD;
     QLCDNumber *levelLCD;
     QLCDNumber *shipsLCD;
 
     QLCDNumber *teleportsLCD;
 //    QLCDNumber *bombsLCD;
     QLCDNumber *brakesLCD;
     QLCDNumber *shieldLCD;
     QLCDNumber *shootLCD;
     KALedMeter *powerMeter;
 
     bool   sound;
     Q3Dict<QString> soundDict;
 
     // waiting for user to press Enter to launch a ship
     bool waitShip;
     bool isPaused;
 
     int shipsRemain;
     int score;
     int level;
     bool showHiscores;
 
     enum Action { Launch, Thrust, RotateLeft, RotateRight, Shoot, Teleport,
                     Brake, Shield, Pause, NewGame  };
 
     QMap<int,Action> actions;
 };
 
 #endif

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Qt 4.3.2